The Allan Mckay Podcast

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  • Duración: 469:26:30
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Sinopsis

Allan McKay is an award winning Visual Effects Supervisor and Technical Director in Hollywood - join Allan as he interviews many of the leading experts in Hollywood about their careers, pitfalls and what they took to succeed, while also gaining a lot of core knowledge to help build your career, money and success and skills to make the biggest impact in your career AND in your life!

Episodios

  • 160 -- The First Step to Your Dream Job

    02/10/2018 Duración: 51min

    A lot of you are still stuck in convincing yourselves that your Dream Job is attainable. But you do know that you have this passion -- and that is your fire! If you have a feeling that something is missing and you want to fill that hole -- this is the Episode for you!  Changing the mindset -- is STEP ONE in the right direction! You have to live and breathe what you want to do. You have to pay your dues now. Talent is the easy thing. You can put in the 10,000 hours -- and build talent! The harder part is putting in the time. It’s also important to measure your goals, so that you can adjust along the way. In this Episode, Allan tackles the very first step on the way to your Dream Job -- changing your mindset! -- and asking the right questions to get you there! For more show notes, visit www.allanmckay.com/160/.

  • 159 -- Interview with the Creator of Jar Jar Binks

    25/09/2018 Duración: 58min

    Terryl Whitlatch is considered to be one of the top Creature Designers and Animal Anatomists working in the field today. In a career spanning over 25 years, Terryl’s film credits include Star Wars: The Phantom Menace, Star Wars:The Special Edition, Jumanji 1 and 2, Men in Black, Brother Bear, Alvin and the Chipmunks, Curious George, Beowulf and many more. She has worked for ILM, Lucasfilm, Pixar, Walt Disney, Talking Pictures, LucasArts, Chronicle Books, Simon and Schuster, and various zoos and natural history museums.  Terryl is also the author of two books, The Wildlife of Star Wars and The Katurran Odyssey. In addition, Terryl is involved with several other book and film concepts, as well as teaching Creature Design and Construction / Anatomy at the Academy of Art University in San Francisco, CA. In this Episode, Terryl talks about the original passion that inspired her art, the difference between 2D and 3D animation -- as well as hyperrealistic vs non-realistic creatures -- and her work on some of the mos

  • 158 -- How to Change Careers After 30

    18/09/2018 Duración: 29min

    The most common question artists ask is: “I want to start working in Visual Effects but I’m 35 years old, I have kids, I’m married. Is it too late to go after my passion?” When you’re older, you do have those responsibilities and dependents, so starting out is different. It involves more risk. So the more important question becomes: How do you do this switch careers intelligently? In this Episode, Allan McKay talks about how to make a career change in a strategic way -- and without risk -- while learning about the profession and bettering your skills as an artist, on the side. For more show notes, visit www.allanmckay.com/158/.

  • 157 -- The Hyper Focus Method

    11/09/2018 Duración: 01h31min

    Chris Bailey is a Productivity Expert and the bestselling Author of two books about productivity: The Productivity Project and Hyperfocus: How to Be More Productive in a World of Distraction. Chris writes about productivity at www.alifeofproductivity.com and speaks to organizations around the globe on how they can become more productive, without hating the process. Chris was born in Red Deer, Alberta and raised in Ontario, Canada. He first became interested in productivity in high school after reading David Allen’s Getting Things Done. He graduated from the Sprott Business School of Business in 2013. After college, he started researching productivity and conducting experiments, while documenting his experiences on this blog A Year of Productivity. Insights and strategies learned from these experiments were compiled into his 2016 book The Productivity Project. His second book Hyperfocus was released in August 2018. In this Podcast, Allan and Chris discuss the neurological research behind productivity and the s

  • 156 -- The One Thing More Effective Than Your Reel

    04/09/2018 Duración: 36min

    We all know that the most important thing is our demo reel or our portfolio. It’s proof of our skill and ability. But what’s more important than all of these things combined? What has more clout than your reel -- are your RELATIONSHIPS. In this Episode, Allan talks about building long-lasting professional relationships -- in an effective way -- and more importantly, how to do it all the time.  For more show notes, visit www.allanmckay.com/156/.

  • 155 -- Directors of the Feature Film KIN

    28/08/2018 Duración: 54min

    TWIN (http://twin.work) are directing duo brothers Jonathan and Josh Baker. Born in Australia, they studied design graphic design, motion graphics and eventually Live Action, while doing filmmaking in their spare time. They moved to the U.S. in 2007 and have made a name for themselves directing short films and commercials. Their first feature film KIN premiers on August 31st, 2018 in theaters in the U.S. and internationally. Its cast includes Carrie Coon, Zoe Kravitz, James Franco and Dennis Quaid. In this Episode, Jonathan and Josh talk about the crucial role passion, drive, dedication and discipline play in filmmaking -- and the long journey to their first feature film Kin (coming to theatres 8.31.2018). For more show notes, visit www.allanmckay.com/155/.

  • 154 -- Q & A with Allan McKay

    21/08/2018 Duración: 50min

    This Episode came from a Survey that Allan McKay held on the subject of: What’s holding you back? This Podcast is more of a tough love. In it, Allan McKay tackles the answers on the subjects of resistance and obstacles like: - Lack of experience; - Lack of time; - Lack of discipline; - Not having the connections; - Not speaking English; - Living outside of the industry. So dig past the BS you’re telling yourself and start to figure out how to take action toward your dream job! For more show notes, visit www.allanmckay.com/154/.  

  • 153 -- Ryan Connolly -- Making of Short Film BALLiSTIC

    14/08/2018 Duración: 01h27min

    Ryan Connolly is a filmmaker and a founder of Film Riot, an online resource and community for filmmakers. Ryan is also the owner of production company Triune Films where he produces weekly online content and films like Tell, Losses, PROXiMITY, and most recently -- BALLiSTIC. Ryan first studied filmmaking and storytelling at Full Sail University in Florida. After graduating, he started working at a PC game company Alienware. He eventually left that job to start Film Riot. Nowadays, Film Riot has over half a million followers and it continues to build its audience and community. In this Podcast, Ryan talks about the making of his latest short film BALLiSTIC.  For more show notes, visit www.allanmckay.com/153/.

  • 152 - More Than One Kind of Demo Reel

    07/08/2018 Duración: 25min

    Over the course of your career in Visual Effects, you will have several types of reels: from your Student Reel, to a Generalist Reel, to a Specialist and Supervisor and Studio Reels. Every reel will have a specific purpose. The evolution of your reel depends on where you want to go in your career. In this Episode, Allan McKay goes through the evolution of your Demo Reel -- and all the different types of Reels you’re going to build over the course of your career! For more show notes, visit www.allanmckay.com/152/.

  • 151 -- Insights into Hiring with Realtime UK

    31/07/2018 Duración: 01h16min

    Realtime UK was founded in 1996 by Tony Prosser who had a desire to create some of the most exciting marketing films in the world. It’s an ambition that has been shared with Director Ian Jones and Art Director Stuart Bayley, who thrive on collaborating with our the studio’s clients on discovering new ways to make their vision a reality. Realtime UK continues to create original work in games, commercials and television, while being true to its motto: Passionate about creating inspiring animation, cinematics and VFX. In this Episode, Realtime UK Recruitment Manager Pete Leonard shares valuable insight on the company’s hiring process and philosophy -- and gives advice to artists at every level of their career. For more show notes, visit www.allanmckay.com/151.    

  • 150 -- How to Stalk People (and Get the Contacts)

    24/07/2018 Duración: 01h03min

    A lot of us wait until a job is over and we dust off our reel and start applying for jobs again. A good metaphor here is: You want to build your well before you’re thirsty. Don’t wait until the desperate moment when you need a job. You can be the greatest artist in the world. But if no one knows you, why does that matter? It’s important to build and nurture authentic relationships in the business. What if you had the ability to pull up anyone’s email address? Any studio head, any supervisor or department lead? What if you could pinpoint every one of those in your area? You can start building relationships -- NOW! You can then start sharing your work organically. In this Episode, Allan McKay goes over the tools and tactics on how to get anyone’s email address -- from Department Leads to Studio Heads -- and how to start building your social capital. For more show notes, visit www.allanmckay.com/150/.    

  • 149 -- Should I Be a Generalist or a Specialist?

    17/07/2018 Duración: 01h04s

    The big question is: Should I be a generalist or a specialist? That’s one of the most common questions I get. It applies to every creative industry: games, film, design. This is something you should relate to: Should you niche to a specific subject or should you raise your hand to every job that comes along because you’re a generalist? By specializing, the advantage right away is that you’re in a much smaller sandbox. The goal here is to become the go-to person, on your client’s rolodex, or for your city -- or the entire world. The more specialized you are, the more you can command the fees you deserve. You’re also making a successful brand out of your name. At the same time, it’s better to start out as a generalist and evolve into a specialist overtime. By having the understanding of all other areas, it’s more about understanding the pipeline: Where your work is coming from and where it’s going. In this Episode, Allan McKay talks about the difference between being a generalist and a specialist, the importanc

  • 148 -- Kevin Baillie -- Atomic Fiction

    10/07/2018 Duración: 01h08min

    Kevin Baillie is a Co-Founder and VFX Supervisor at Atomic Fiction, a VFX company with studios in San Francisco, Los Angeles and Montreal. His career began when he joined Lucasfilm’s JAK Films division at the age of 18, as a pre-vis artist on Star Wars Episode I. After Lucasfilm, Kevin supervised at ImageMovers Digital and helmed VFX at the Orphanage on critically-acclaimed movies such as Hellboy, Pirates of the Caribbean: At World's End, Night at the Museum, Superman Returns, Harry Potter and the Goblet of Fire. Since launching Atomic Fiction, Kevin has supervised visuals for two Star Trek movies, two Transformers franchise installments, as well as the award-winning effects for Robert Zemeckis's live action films Flight, The Walk, Allied and most recently, Welcome to Marwen. He is also CEO of Conductor Technologies, a company that offers high-capacity, on-demand rendering to its clients (both freelancers and big studios) using cloud computing technologies. In this Episode, Kevin talks about joining Lucasfilm

  • 147 -- Bobby Chiu -- Schoolism -- PART II

    03/07/2018 Duración: 01h09min

    Bobby Chiu is an Artist, Teacher and Motivator. He started his career in digital art at the age of 17, designing toys for Star Wars and Pixar. One of his first jobs as a Character Designer was on Tim Burton’s Alice in Wonderland. After that, he worked on films Men in Black 3 and Alice Through the Looking Glass. Bobby shares his talent through teaching up-and-coming artists, making tutorials and interviewing other artists. Over a decade ago, Bobby co-founded Imaginism Studios. Since then, the Studios have worked with clients like Disney, DreamWorks, Blue Sky, Riot Games, Blizzard and many others. He also founded Schoolism, an online learning community for artists.  In the second part of his interview, Bobby talks about the failproof recipe for success: practicing discipline and common sense while putting in your best effort. He also discusses the importance of constant learning as an insurance against becoming irrelevant. For more show notes, visit www.allanmckay.com/147/.

  • 146 -- Framestore’s Recruiter Kathleen Ruffalo

    26/06/2018 Duración: 01h22min

    Kathleen Ruffalo is the Crew Manager for Framestore. She is in charge of recruitment, management and team development at both the Los Angeles and Chicago offices.  After years of production experience, Kathleen joined Framestore in 2012. Since then, she has become an integral part of growing the creativity and culture within Framestore. She casts a wide array of skill sets that match the industry’s ever-changing and evolving technologies. In this Episode, Kathleen talks about becoming an artist in demand -- the importance of both technical and artistic, hard and soft skills -- and gives valuable tips on reels and getting started in Visual Effects. For more show notes, visit www.allanmckay.com/146/.

  • 145 -- HALON Entertainment -- Brad Alexander

    19/06/2018 Duración: 49min

    Brad Alexander is a co-founding partner at HALON Entertainment, a full-service visualization company that provides a state-of-the-art platform of cutting edge technology, to bring their clients’ creative vision on screen. Brad has worked on such legendary features as War of the Worlds, Transformers, World War Z; as well as spent 4 years as a CG Supervisor on James Cameron’s Avatar.  Prior to co-founding HALON, Brad studied at Full Sail in Florida; but before graduating, he was recruited by George Lucas work on previs for Star Wars, Episodes II and III, as well as the George Lucas Director’s Cut of THX 1138 at JAK Films. Since then, Brad has collaborated with world-class filmmakers across the industry to help create some of cinema’s most compelling stories. Brad has partnered with Ang Lee as the primary Previs Supervisor on the Academy Award winning feature Life of Pi. He has supervised Snow White and the Huntsman; previs and postviz supervised Star Trek Into Darkness with J.J. Abrams. When work started on Sta

  • 144 -- Soho VFX -- Berj Bannayan

    12/06/2018 Duración: 01h07min

    Founded in 2002 by partners Berj Bannayan, Allan Magled and Mike Mombourquette, Soho VFX began as a boutique studio. From the beginning, the studio's specialty was the production of high quality photo-realistic visual effects. In 2005, Soho VFX landed itself a leading visual effects role: the creation of the elastic Mr. Fantastic in Marvel's The Fantastic Four. Since then, Soho VFX has helped superheroes come to life in several other Marvel productions. In 2007, Soho VFX expanded its facilities again in order to take on almost 200 shots for The Incredible Hulk. The studio's success on this blockbuster project propelled it to become a world-renowned visual effects house.  Since then, Soho VFX has continued to produce top-quality visual effects, contributing to many box office hits, including: Logan, Tomb Raider, X-Men Origins: Wolverine, The Revenant, Rise of the Planet of the Apes and many more. * In this Podcast, Berj Bannayan talks about his background in computer science and software development; the launc

  • 143 -- Scanline VFX Sup Ivo Klaus -- PART II: Industry Advice

    05/06/2018 Duración: 01h38min

    Ivo Klaus is a VFX Supervisor who has been working at Scanline VFX in Munich, Germany for over 13 years. He has worked on and supervised such large budget feature films like Tomb Raider, Transformers: The Last Knight, Rogue One: A Star Wars Story, Snowpiercer, Looper, Pirates of the Caribbean: On Stranger Tides, 300 -- and many, many more. In this portion of his interview with Allan McKay, Ivo talks about the importance of having a generalist background, scripting experience, problem solving and other skills essential for a successful VFX Artist. To listen to the other Episode with Ivo, please visit www.allanmckay.com/136/. For more show notes, visit www.allanmckay.com/143/.

  • 142 -- Kat Evans -- Discussing 15 Years in VFX

    29/05/2018 Duración: 51min

    Over the course of her decade long career in visual effects, Katharine “Kat” Evans has worked for large studios like ILM, Tippett Studio, Giant Killer Robots and several others. Her credits include films like Hellboy, Matrix Revolutions, Fantastic Four, Transformers, Rango, Lucy and the Iron Man franchise.  Kat received her MFA from the Savannah College of Art and Design. She began her career as a Roto Paint Artist, then moved on to Match Moving and Camera Layout. Since 2017, Kat has been focusing on a new career in User Experience Design (UX).  In this Podcast, Kat talks about her career in visual effects, as well as shares her insight on how to break into the industry, how to avoid working overtime and how to communicate with clients. For more show notes, visit www.allanmckay.com/142/.  

  • 141 -- Sony Pictures Imageworks -- Senior Layout Sup Adam Holmes

    22/05/2018 Duración: 01h17min

    Adam Holmes is a Senior Layout Supervisor, Director of Photography and Editor. He has worked for a variety of international studios, such as Lucasfilm Animation, Sony Pictures Imageworks, Digital Domain, Disney, Warner Bros, Imagi and several others. His credits include large budget films like Alice in Wonderland, Superman Returns, Teenage Mutant Ninja Turtles, Elf, Freddy vs Jason and many more. Adam has 20 years of experience in VFX. While working at Imagi Studios, Adam helped build a team of artists and technicians to produce new CG animated films with smaller budgets but blockbuster results. He was handpicked as a Senior Previs Artist for a CG feature film project at Lucasfilm where he collaborated daily with the Directors, Producers and George Lucas himself. In this Podcast, Adam talks about his passion for visual storytelling, working in both VFX and on live action sets, having a plan and being open minded about your opportunities -- and taking ownership of your career. For more show notes, visit www.al

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